As part of my design course requirements at Rice University, I will be creating a game in a group of 4 (and more!) using the Godot engine over the upcoming semester. This blog post will serve as a progress log for the game's development and hopefully provide some good insights into the game development process from someone who has never made a game before.
The vimtutor program is the essential starting point for anyone looking to learn the basics of using Vim. In as little as a half hour, you can learn 90% of what you'll ever need for vim, however, there are many useful motions and commands that are left out of the program. This article details the simple software package I wrote to address this limitation, vimtutor-sequel.